Technology that creates space – and brings people together.

3D models of any size, on everyday devices, with no render server – and inside them, people who see, hear, and understand each other in real time. What once seemed out of reach is now possible: the flexibility of mobile hardware with the feeling of being in the same room. Consensive lets teams share realities: shared spaces for working together from anywhere, across platforms, on mobile hardware.

About Consensive

About Consensive

Consensive was founded in 2021 as a spin-off from the Virtual Reality and Visualization Research Group at Bauhaus-Universität Weimar. Its shareholders and senior staff have been researching and building technologies for immersive collaboration together since the early 2000s: from telepresence systems and multi-user 3D displays to cross-platform Social XR. That work has produced over 40 peer-reviewed publications in international journals, several patents, and 17 funded research projects.

The Social Mixed Reality platform VR4more brings this experience together. It connects people in shared 3D spaces, regardless of location or device. Two core technologies make that possible: GLoD (Geometry Level of Detail), for streaming and rendering arbitrarily large 3D models on mobile hardware, and CommonGround, for synchronizing every participant in real time across platforms.

Network & Collaborations

Technology doesn't happen in a vacuum. Consensive works with partners who challenge its thinking, bring fresh perspectives, and help extend its reach, across research, technology development, and new fields of application.

International Recognition

Consensive's foundational work in immersive collaboration has been honored internationally several times.

Laval Virtual 2025 Award

At the Laval Virtual Festival 2025 (27th edition, April 9–11, Laval, France), Consensive won in the category "Developer & Authoring Tools." The award went to GLoD (Geometry Level of Detail), Consensive's 3D streaming technology, which streams arbitrarily large 3D models to mobile hardware at a continuously adaptive level of detail, with no preprocessing and no render server.

Laval Virtual 2025 Award

Thüringer Digitalpreis 2023

Consensive took first place at the Thüringer Digitalpreis 2023 (fifth edition, 22 entries). Thuringia's Minister of Economic Affairs, Wolfgang Tiefensee, presented the award on June 15, 2023, at the Zughafen Kulturbahnhof in Erfurt. It recognized the geometry-streaming technology (the predecessor of GLoD), which automatically optimizes digital 3D models for different devices and delivers data on demand.

Thüringer Digitalpreis 2023

IEEE VR 2017 Best Dissertation Award

The dissertation "User Interfaces for Cooperation" (defended in September 2016 at Bauhaus-Universität Weimar; advisor: Bernd Fröhlich) proposes cooperation as a design paradigm for human-computer interaction: the synergetic interplay of interfaces through simultaneous user activity, from two-handed input and multitouch to several users collaborating in shared virtual environments. The work covers three experiments on novel input devices and display technologies that give up to six users their own individual perspective on a shared 3D environment.

IEEE VR Best Paper Award 2013

The research paper "Immersive Group-to-Group Telepresence," by Stephan Beck, André Kunert, Alexander Kulik (now Dr. Alexander Frölich-Kulik), and Bernd Fröhlich (Bauhaus-Universität Weimar), received the Best Paper Award at IEEE Virtual Reality 2013 (March 16–20, Orlando, Florida). It was published in IEEE Transactions on Visualization and Computer Graphics (Vol. 19, No. 4). The paper describes a system that lets geographically distributed groups meet in a shared virtual 3D world, with perspective-correct stereoscopic images for every participant: the foundational research today's Social XR platform builds on.

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Collaboration & Careers

We work with research institutions, industry partners, and technology providers. If you're interested in working together, get in touch.